VR Babies
EVENT POSTPONED - UPDATES TO BE ANNOUNCED SOON
TO BE DETERMINED - Panel Discussion at The Center for Media & Design
6:30pm-7:00pm— Social Hour
7:00pm-8:30pm — Panel Discussion
Lecture, and premiere of short film -
’VR Babies’ discussion and premiere screening of documentary on the real concerns as well as opportunities for educators and parents on early adoption of immersive technologies, Winn Schwartau, Susan Wright, Marc Sachs. Generative art by GWC.
The Art & Science of MetawarHow to Co-Exist with AI-Driven Reality Distortion, Disinformation, & Addiction in the Metaverse
In 1991, while testifying to Congress, information security expert Winn Schwartau correctly predicted the world we now take for granted, stating that the then newly adopted internet would become a place for financial fraud, bullying and political terrorism. To which some blowhard Congressman said "Mr. Schwartau, why would bad guys ever use the internet? Now 33 years later, Schwartau is back expressing both the positive attributes, as well as his very real concerns about the new immersive world of web3, VR, XR, and the adoption of the technologies that are right around the corner.
To coincide with the publication of pioneering author/lecturer/information security expert Winn Schwartua’s latest book: The Art & Science of Metawar.
Winn Schwartau
It has only been a few short years since ChatGPT, Mid-Journey, and other AI programs have changed the way people write, make images and make music. It is only the beginning.
His new book "The Art & Science of Metawar" author, lecturer and Information Security expert Winn Schwartau delves into this new world bringing powerful, and thought-provoking insights in a style and manner that is both inclusive, as well as entertaining. Now along with AI generated visuals, he brings to life a world we may all soon live in. We are all VR Babies, beginning our new existence in a hybrid world, both natural as well as engineered.
https://www.google.com/books/edition/Metawar_the_Art_Science_Of/bRYl0AEACAAJ?hl=en
The Metaverse is the Most Powerful, Addictive Reality Distortion Machine Ever Conceived and it Can Predict the Future. What if we can longer rely on our senses to determine what is real and what is fiction? The metaverse is an evolving storytelling environment in which humans have congregated for millennia to experience alternate, immersive, and simulated realities, with or without technology. Storytelling is designed to influence mental and physical perceptions suiting the purposes of the content creators. Metawar is the art of applying science to create and defend against the influence of alternate realities in the metaverse. Our 'beliefs' and sense of reality are determined by two things: The inputs to our sensory organs and the internal sum of our experience and memories. With metawar, the attack surfaces are not just silicon-based networks. Metawarriors target living carbon bio-chemical systems and the highly malleable, imperfect probabilistic nature of the human sensory systems and the mind. Learn how human sensory systems work, how the brain interprets external stimuli, and how the metawarrior will mess with human addiction to alternate realities. How do we defend ourselves, our sense of self and reality, and the truth from disinformation from immersive experience? Metawar covers it all.
Author, lecturer and Information Security Expert Winn Schwartau will take us through a journey through the good and bad aspects of the world we now take for granted.
Winn has lived Cybersecurity since 1983, and now says, "I think, maybe, I'm just starting to understand it." His predictions about the internet & security have been scarily spot on. He coined the term "Electronic Pearl Harbor" while testifying before Congress in 1991. His seminal book, "Information Warfare" showed the world how and why massive identity theft, cyber-espionage, nation-state hacking, and cyber-terrorism would be an integral part of the future (today's present). Currently, he is exploring "Metawar," a term he coined to describe the art and science of reality distortion and addiction in the metaverse. Increasingly impressive immersive technologies, active metacontent orchestration, and powerful feedback systems (OODA loops) will amplify disinformation through believable simulations and the powerful addictive effects of reward-based virtual existences. At some distant date, the metapoint will be reached, where persistent immersive simulations will be indistinguishable from our default 'reality'. Just with current and short-term technological capabilities, the security, privacy, ethics, and global policy implications are staggering. (The book "Metawar" will be available 3Q23) His last book, "Analogue Network Security" is a time-based probabilistic approach to justifiable security. By hybridizing analogue and digital security techniques, he offers methods to "fix security and the internet", including fake news, spam, phishing, DDoS, and more. It will twist your mind. "The Best Cybersecurity Book of All Time," Cyber Defense Magazine. ¿Fellow, Royal Society of the Arts¿Distinguished Fellow: Ponemon Institute International Security Hall of Fame: ISSA Top-20 industry pioneers: SC Magazine.¿Top 25 Most Influential: Security Magazine¿Top 5 Security Thinkers: SC Magazine.Power Thinker and one of the 50 most powerful people: Network World.¿Top Rated (4.85/5) RSA Speaker Top Rated Webinar: 4.56 (ISC2)¿.001% Top Influencer RSAC-2019¿Global Power SpeakerAuthor: "Pearl Harbor Dot Com" (Die Hard IV), 3 volumes of "Information Warfare", "CyberShock", "Internet and Computer Ethics for Kids". (More on his web site.) Executive Producer: "Hackers Are People Too" Founder: TheSecurityAwarenessCompany, Security Experts, InfowarCon, Hacker Jeopardy
http://www.WinnSchwartau.com @WinnSchwartau www.linkedin.com/in/winnschwartau https://en.wikipedia.org/wiki/Winn_Schwartau https://www.facebook.com/winn.schwartau
Kayley has always been two things: an artist and a geek. She spent her teen years learning to code, her college years learning to paint, and her adult years {so far) attempting to translate "Winnish" - Winn's personal version of the English language - into tangible creations. Kayley was chosen to bring Analogue Network Security to life because of her design skills, but even more so due to her proficiency at being able to see Winn's vision and really "get it:' She hopes that the innovative style of the book will help readers attain and retain the critical concepts An independent researcher, writer, educator, and producer, Stephen Cobb is both a bestselling author and an award-winning technologist. Working at the intersection of digital technology and human behaviour for more than four decades, Cobb co-founded two successful tech startups: one that advised and trained Fortune 500 firms and government agencies on cybersecurity and data privacy; and another that developed patented email security and anti-spam technology. The author of multiple books and hundreds of articles on security and privacy, Cobb has been an invited speaker at industry events in more than a dozen countries. Certified as an information system security professional (CISSP) since 1996, he earned a masters in security and risk management from the University of Leicester School of Criminology in 2016. Cobb served for eight years as Senior Security Researcher at Europe's largest security software company (ESET), and was the 2019 recipient of the CompTIA Tech Champion Award. He is also skilled in marketing, public relations, and media production. Cobb produced and promoted the NAACP Image Award nominated documentary "Dare Not Walk Alone," and helped create the award-winning cybersecurity website, "We Live Security." Cobb's volunteer work includes serving on the board of the US National Cybersecurity Alliance and conducting community-based security awareness initiatives. A dual UK/US national, he now resides in his hometown, Coventry, together with partner Chey, herself a cybersecurity pioneer, BlackHat speaker, and the author of Network Security for Dummies. Stephen currently serves on the board of Carers Trust Heart of England.
Included as part of RoseGallery's participation in the Getty initiative Pacific Standard Time: Art & Science Collide.